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| Electronic Curriculum Materials by Janet Benincosa | |||||||
FIRST GRADE - 3rd Nine Weeks |
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Big Ideas / Content |
Objectives |
Investigations |
Scott Foresman Textbook |
Performance Assessments * Required |
Suggested Technology Resources |
Vocabulary |
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Booklet |
Activity |
Best Practices by Harrison County Teachers techSteps First Grade Project "Colors of the Rainbow" techSteps First Grade Project "Identify and Draw Shapes" |
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| Time | M.O.1.4.4 M.O.1.4.5 |
Using a clock have students identify clock components: face, hands, numbers | Chapter 6 pp. 205-224 |
Diagnostic checkpoint Telling time to the hour and half hour. Showing lapsed time. |
Odyssey Lessons Unitedstreaming Take a Walk through my Day- Students will practice how to tell time on an analog clock. Students will pantomime activities that they do in a typical day and the class will guess at what time the student does a particular activity, noting whether the activity is taking place in the AM or PM. |
clock half hour hour face hour hand minute hand lapsed time |
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| Identifying Shapes in the Environment | M.O.1.3.1 M.O.1.3.2 |
Quilt Squares and Block Towns Investigations 1 Sessions 1-2 |
Noticing shapes in the environment Describe geometric shapes become familiar with 2-D and 3D shapes |
Chapter 5 pp.157-158,162 |
Identify solids with 2-D and 3-D characteristics. Use different pieces to make same shape. |
Odyssey Lessons Unitedstreaming Interactive geometry |
2-D 3-D shapes environment |
| Identifying Shapes in the Environment | M.O.1.3.3 | Quilt Squares and Block Towns Investigations 1 Sessions 3-6 |
Describing 2-D shapes. Using different blocks to make the same shape. |
Chapter 5 pp. 165-168 |
Ability to visualizing and representing 2-D shapes. Counting and adding blocks. | Odyssey Lessons Unitedstreaming http://www.pbs.org/parents/earlymath/prek_games_sandcastle-fla.htm |
visualize comparison similar |
| Identifying Shapes in the Environment | M.O.1.3.4 | Quilt Squares and Block Towns Investigations 1 Sessions 7-10 |
Making shapes with same size and shape designs. | Chapter 5 pp. 163-164, 169-170 |
Make shapes with rubber bands to show same size and shape designs. | Odyssey Lesson Unitedstreaming Numonic board |
design |
| Identifying Shapes in the Environment | M.O.1.3.5 M.O.1.3.6 |
Quilt Squares and Block Towns Investigations 1 Sessions 11-12 |
Sorting shapes by similar characteristics Symmetry |
Chapter 5 pp. 171-172 |
Show lines of symmetry, dialogue what makes a line of symmetry | Odyssey Lessons Unitedstreaming http://www.manatee.k12.fl.us/sites/elementary/palmasola/anadaptcamo1.htm |
symmetry line of symmetry |
| Identifying Shapes in the Environment | M.O.1.3.7 M.O.1.3.8 |
Quilt Squares and Block Towns Investigations 1 Sessions 13-15 |
Sliding, flipping, and turning shapes, squares and triangles. | Chapter 5 pp. 173-178 |
Diagnostic check Designs with squares and triangles |
Odyssey Lessons Unitedstreaming Google sketch up |
flipping sliding squares triangles |
| Identifying Shapes in the Environment | Quilt Squares and Block Towns Investigations 2 Sessions 1-3 |
Comparing and constructing 3-D shapes. Describe and compare shapes |
Chapter 5 pp. 179-180 |
Dialogue how a shape corresponds with environment object | compare construct 3-D shape describe |
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| Identifying Shapes in the Environment | Quilt Squares and Block Towns Investigations 2 Sessions 4-6 |
Identify characteristics of 3-D objects by touch. Describe and compare sizes and shapes | Make 3-D boxes from 2-D shapes | boxes describe compare |
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| Building Block Town | M.O.1.3.7 | Quilt squares and Block Towns Investigations 3 Sessions 1-7 |
Building a block town using shapes, 2-D, 3-D designs. Giving directions | Chapter 8 pp. 315-318 |
Lego designs build a block town and make a map with coordinates | Odyssey Lessons Unitedstreaming |
build
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| Fractions | M.O.1.1.9 | Using shapes divide into equal parts and identify fraction parts | Chapter 5 pp. 181-192 |
Diagnostic checkpoint Given an object students will show fraction parts and identify unit |
Odyssey Lessons Unitedstreaming Unit for Fractions: |
fraction parts equal parts halves fourths thirds |
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| Visualizing/ organizing pictures to make them easy to count | M.O.1.1.4 M.O.1.2.2 |
Number Games and Story Problems Investigation1 Sessions 1,2,3 |
Pictures of 10 become familiar with combinations of ten. | Chapter 11 pp. 427,.428,433 |
Record and dialogue about addition notation. Showing strategies for counting and combining dots. | Odyssey Lessons Unitedstreaming Count by ones: Count by tens: http//:www.learningbox.com/Base10/CatchTen.htm Odyssey Lessons Unitedstreaming Input output machine |
quick images combinations |
| Combinations/totals of 2 or more single digit numbers equaling 10; developing and recording strategies. | M.O.1.2.2 M.O.1.2.4 M.O.1.2.5 |
Number Games and Story Problems Investigation 1 Sessions 4,5,6 |
Using two or more single-digit numbers to find the total. Find more than one solution to a problem. | Chapter 11 pp. 427, 428, 433 |
Determine the rule or give the output given. Use strategies for counting and combining dots arranged in rows or groups. |
Odyssey Lessons Unitedstreaming Use this tool to find numerical expressions that are equivalent to one another. If equivalent expressions are placed in the blue and red pans, the scale will balance. |
single digit total |
| Reasoning about more, less, and equal amounts | M.O.1.1.10 M.O.1.1.14 |
Number Games and Story Problems Investigation 1 Sessions 7,8,9,10 |
Use the input/output model using addition. Use story problems to give information about a set of objects |
Chapter 8 pp. 295-298, 301, 302 Chapter 1 pp.21-24 |
Determine the rule or give the output | Odyssey Lessons Unitedstreaming In this seven-lesson unit, from Illuminations, students use pasta shapes to explore "take away" subtraction in several different contexts (counting, sets, number line, balanced equations and inverse of addition). Math fact game for students-interactive student centered. |
input output story problems greater less equal |
| Finding totals of 2s. Counting by 2s. Identify odd and even numbers. | M.O.1.1.4 M.O.1.1.3 |
Number Games and Story Problems Investigation 2 Session 1,2,3 |
Count by 2s, 4s, 5s, 10s. Using, How many hands? Use the input/output idea. I person in 2 feet out, 2 in 4 feet out, etc |
Chapter 7 pp. 243-244, 255-258 |
Record strategies for counting by 2s, 5s, 10s | Odyssey Lessons Unitedstreaming Count by ones: Count by tens: http//:www.learningbox.com/Base10/CatchTen.htm |
skip counting odd even |
| Introduction to coins, keeping track of 25 cents. Becoming familiar with coins and equivalencies among them. Organize objects to count. | M.O.1.4.6 | Number Games and Story Problems Investigation 2 Session 3,4,5 |
Using real/imitation coins students will count and associate money with amount. | Chapter 9 pp. 329-346 |
Count money; identify amounts and associate coins to identify amounts. | Odyssey Lessons Unitedstreaming Units on money Interactive for students |
penny nickel dime quarter coin |
| Exploring 100s chart. Collecting and counting money. Rounding numbers to 10s. Estimate amounts. |
M.O.1.1.6 M.O.1.1.8 M.O.1.4.6 |
Number Games and Story Problems Investigation 2 Session 6,7,8 |
Read and sequence numbers to 100. Count coins and associate amounts. Play the round up game. |
Chapter 7 pp. 245-246, 249-250 |
Identify numbers on the 100s chart, count in sequence. Associates and counts money to corresponding amounts | Odyssey Lessons: |
estimations rounding collecting exploring associate. |
| Repeating and representing patterns in various ways; exploring patterns in the number sequence. Organizing/counting, and find totals of 2s, 5s, 10s. | Number Games and Story Problems Investigation 2 Session 9-13 |
Use number charts to identify and sequence numbers. Skip count to sequence numbers. | Identifies patterns of numbers when skip counting. |
Odyssey Lessons Unitedstreaming Interactive for students: |
repeat patterns sequence total |
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