Best
Standards-Based Technology Integration Practices
for 21st
Century Classrooms in Harrison County Schools
Janet Benincosa,
LOST CREEK
ELEMENTARY: THIRD
GRADE MATH
Team Members: Rebecca
Abbate, Mark Bond, Whitney Fowler &
21st
CENTURY
THIRD
GRADE MATH
CONTENT
STANDARDS AND
The West
Virginia Standards for 21st Century Learning include the following components:
21st Century Content Standards and
Objectives and 21st Century Learning Skills and Technology
Tools.
All
Third Grade
|
M.O.3.1.1 |
read, write, order, and compare numbers to 10,000 using a
variety of strategies (e.g., symbols, manipulatives, number line). |
Odyssey Activities: 34132 - 34137 |
|
M.O.3.1.2 |
read, write, order, and compare decimals to hundredths,
with manipulatives. |
Odyssey Activities: 34187 - 34192 Movie:
Discovering Math: Number Theory (Gr.
3-5) |
|
M.O.3.1.3 |
identify place value of each digit utilizing standard and
expanded form to 10,000. |
Odyssey Activities: 34066 & 34130; 34131 Place Value
Game (expanded form) Place Value
Game (standard form) |
|
M.O.3.1.4 |
apply estimation skills (rounding, benchmarks, compatible
numbers) to evaluate reasonableness of an answer. |
Odyssey Activities: 34138 -34140 |
|
M.O.3.1.5 |
demonstrate an understanding of fractions as part of a whole/one and as
part of a set/group using models and pictorial representations. |
Odyssey Activities: 34162 -34164 Movie:
Discovering Math: Number Theory (Gr.
3-5) |
|
M.O.3.1.6 |
create concrete models and pictorial representations to ·
compare
and order fractions with like and unlike denominators, ·
add
and subtract fractions with like denominators, and verify results. |
Odyssey Activities: 34171 – 34172; 41003 - 41004 Movie:
Discovering Math: Number Theory (Gr.
3-5) |
|
M.O.3.1.7 |
use concrete models to demonstrate an understanding of
equivalent fractions, proper and improper fractions, and mixed numbers. |
Odyssey Activities: 34165 - 34167 |
|
M.O.3.1.8 |
add and subtract 2- and 3-digit whole numbers and money
with and without regrouping. |
Odyssey Activities: 34148 – 34150; 34185 -34186; 34193;
34198 -34200; 34205 |
|
M.O.3.1.9 |
demonstrate and model multiplication (repeated addition,
arrays) and division (repeated
subtraction, partitioning). |
Odyssey Activities: 34070; 34072; 34074; 34088 -34089;
34096 -34099; 34106 -34108 |
|
M.O.3.1.10 |
use and
explain the operations of multiplication and division including the
properties (e.g., identity element of multiplication, commutative
property, property of zero, associative property, inverse operations). |
Odyssey Activities: 34070; 34074; 34088 -34089; 34098
-34099; 34157 - 34159 http://illuminations.nctm.org/LessonDetail.aspx?ID=L528 Multiplication
Properties: |
|
M.O.3.1.11 |
recall
basic multiplication facts and the corresponding division facts. |
Odyssey Activities: 34070; 34088 -34089 Multiplication
and Division Relationship: http://www.aaastudy.com/g34c_ix1.htm |
|
M.O.3.1.12 |
model the
distributive property in multiplication of 2- and 3-digit numbers by a
1-digit number. |
Odyssey Activities: 34072; 34096 -304097 |
|
M.O.3.1.13
|
use models
to demonstrate division of 2- and 3-digit numbers by a 1-digit number. |
Odyssey Activities: 34074; 34098 – 34099; 34106 -34108 |
|
M.O.3.1.14 |
create
grade-appropriate real-world problems involving any of the four operations
using multiple strategies, explain the reasoning used, and justify the
procedures selected when presenting solutions. |
Odyssey Activities: 34145; 34147; 34151 -34153; 34160 –
34161; 34212 |
|
M.O.3.2.1 |
analyze
and extend geometric and numeric patterns. |
Odyssey Activities: 34112 -34114 Running Races: Students generate and compare paths which model
given problem situations on graphing grids http://illuminations.nctm.org/LessonDetail.aspx?ID=L592 |
|
M.O.3.2.2 |
create an
input/output model using addition, subtraction, multiplication or division. |
Odyssey Activities: 34118 - 34120 |
|
M.O.3.2.3 |
analyze a
given pattern and write the rule. |
Odyssey Activities: 34112 - 34120 |
|
M.O.3.2.4 |
write
equivalent numerical expressions and justify equivalency. |
Odyssey Activities: 34157 - 34159 Equivalent
fractions: http://illuminations.nctm.org/ActivityDetail.aspx?id=80 |
|
M.O.3.2.5 |
use symbol
and letter variables to represent an unknown quantity and determine the value
of the variable. |
Odyssey Activities: 34154 - 34159 |
|
M.O.3.3.1 |
identify
and create new polygons by transforming, combining and decomposing polygons. |
Odyssey Activities: 34062; 34076 - 34077 |
|
M.O.3.3.2 |
identify,
describe, and classify the following geometric solids according to the number
of faces, edges, and vertices: ·
cube ·
rectangular
solid ·
cylinder
·
cone
·
pyramid |
Odyssey Activities: 34065; 34078 - 34079 |
|
M.O.3.3.3 |
construct
and identify a solid figure from a plane drawing. |
Odyssey Activities: 34044; 34058 – 34059; 34069; 34080 -
34081 |
|
M.O.3.3.4 |
identify,
describe and draw lines of symmetry in two-dimensional shapes. |
Odyssey Activities: 34047; 34084 - 34085 |
|
M.O.3.3.5 |
model,
describe, and draw ·
lines
·
rays ·
angles
including right, obtuse, and acute angles. |
Odyssey Activities: 34045 – 34046; 34049 - 34052 |
|
M.O.3.3.6 |
draw an
example of a flip, slide and turn (reflection, translation, and rotation)
given a model. |
Odyssey Activities: 34048; 34060 - 34061 Investigations
Unit |
|
M.O.3.3.7 |
name the
location of a point on a first-quadrant grid, represent using ordered pairs. |
Odyssey Activities: 34042; 34053 – 34057; 34082 - 34083 |
|
M.O.3.4.1 |
estimate,
measure, compare, and order common measurements of objects: ·
length
using customary and metric (to the nearest 1/2 inch) ·
temperature
in Celsius and Fahrenheit ·
mass/weight |
Odyssey Activities: 34121 – 34123; 34127 – 34129; 34141 –
34143; 34168 – 34170; 34196 – 34197; 34201 - 34202 |
|
M.O.3.4.2 |
estimate
and find the perimeter and area of familiar geometric shapes, using
manipulatives, grids, or appropriate measuring tools. |
Odyssey Activities: 34177 - 34184 |
|
M.O.3.4.3 |
determine
the formula the area of a rectangle and explain reasoning through modeling. |
Odyssey Activities: 34180 - 34182 |
|
M.O.3.4.4 |
read time
to 5-minute intervals using analog and digital clocks, compute elapsed time
to the quarter-hour using a clock. |
Odyssey Activities: 34064; 34067; 34090 – 34091; 34100 –
34101; 34109 Movie: Math Mansion: Doing Time |
|
M.O.3.4.5 |
identify,
count and organize coins and bills to display a variety of price values from
real-life examples with a total value of $100 or less and model making change
using manipulatives. |
Odyssey Activities: 34148 - 34150 |
|
M.O.3.5.1 |
collect
and organize grade-appropriate real-world data from observation, surveys, and
experiments, and identify and construct appropriate ways to display data. |
Odyssey Activities: 34071; 34073; 34075; 34086 – 34087;
34102 – 34105; 34110 |
|
M.O.3.5.2 |
develop
and conduct grade-appropriate experiments using concrete objects (e.g.
counters, number cubes, spinners) to
determine the likeliness of events and list all outcomes. |
Odyssey Activities: 34063; 34092 – 34095; 34211 |
|
M.O.3.5.3 |
analyze
real-world data represented on a graph using grade-appropriate questions. |
Odyssey Activities: 34071; 34073; 34075; 34086 – 34087;
34102 -34105; 34110 |